Simulation

Module Title

Simulation

Module Code

25-5034-00S

Semester of Delivery

See Module Information Table

Mandatory/Elective/Option

See Module Information Table

Level

5

Credit Points

20

     

Assessment Mode Weighting

Coursework

100%

 

Examination

0%

   

Pre-requisites

None

Co-requisites

None
   

Class Contact Hours

 

Average Weekly

2.5

   

Directed Learning

 

Average Weekly

10

   

Module Leader

Max Moullin

 

Sheffield Business School

Module Banding

B

Approval Status

Validated

Rationale

Visual interactive simulation is one of the most widely used business modelling methods and provides a visual representation of a system which enables managers to explore the likely effects of alternative operational policies interactively. It is applicable to a wide variety of situations - for example most airports, car assembly plants, and many fast food stores are planned using simulation.

 

Summary of Aims

The aims of this module are for students to:

1 Appreciate the wide range of situations that can be modelled using visual interactive simulation

2 Be familiar with the development environments offered within many packages e.g. Witness and Simul8

3 Be able to devise and evaluate simulation models for a range of scenarios

4 Be able to carry out simulation projects effectively

Anticipated Learning Outcomes

On completion of this module the student should be able to:

1 Appreciate the relevance and scope of visual interactive simulation

2 Use a state-of -the art software package for simulation (e.g. WITNESS or SIMUL8)

3 Carry out simulation projects and perform experiments using a state-of-the-art visual interactive simulation package

4 To be able to write a report for management on a simulation study and provide clear sound recommendations based on the study

Assessment strategy & criteria

Learning Outcome

Assessment Criterion

Level descriptors

fail

PASS

2.2

2.1

First

Outcome 1

Assignment 1 & 2

Insufficient understanding of the relevance and scope of visual interactive simulation

A basic understanding of the relevance and scope of visual interactive simulation

Sound understanding of the relevance and scope of visual interactive simulation

Fairly comprehensive understanding of the relevance and scope of visual interactive simulation

Outstanding understanding of the relevance and scope of visual interactive simulation

Outcome 2

Assignment 1 & 2

Unable to use package effectively

Able to develop basic models using the package

Able to use main elements of package and some understanding of other features

Able to run the model effectively and use relevant features.

Able to develop quite sophisticated models using the package

Outcome 3

Assignment 2

Project not carried out effectively.

Basic elements of project carried out effectively, but little more.

Project carried out effectively

Project carried out very effectively

As for 2.1, but with evidence of creative thinking

Outcome 4

Assignment 2

No real attempt at report format. Recommendations unclear.

Report format fairly basic. Recommendations not particularly insightful.

Clear report format and the main conclusions are presented quite well.

Report well written and all conclusions communicated well to client.

Report at consultant standard.

This module will be assessed by two substantial pieces of work. The first assignment, accounting for 40% of module marks, will assess students understanding of simulation and their use of the software package. The second assignment, worth 60%, will assess their ability to carry out simulation projects and perform experiments together with their report writing skills. Feedback will be given on the first assignment in time for this learning to be taken into account when undertaking the second assignment.

Indicative Content

 

Teaching and learning strategy and methods

Theoretical frameworks and will be introduced in lectures and developed in laboratory-based sessions. The latter will provide the principal setting for the learning of practical skills and will be computer-based as appropriate. Students will also learn from the various manuals and on-line information available with the simulation package and from the MENTOR software.

Indicative ReadingSuccessful Simulation, Robinson S, McGraw Hill 1994.

Business Modelling and Simulation, Oakshott L, 1997.

Computer Modelling for Discrete Simulation, Pidd M (ed), John Wiley & Sons 1989

Simulation for Decision Making, Thesen A, Travis L, West 1992

Mentor, Multi-media Software: Simulation Modules

 

Sheffield Business School, Howard Street, City Campus, Sheffield Hallam University, Sheffield, S1 1WB
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